Dreamer got it's first platform implemented: The Sega Dreamcast.
Having a Dreamcast guru like Chui in the team is sure handy. He cracked up the system drivers, video drivers, sound drivers and input drivers in no time.
Though development is already possible at this stage we'll start working on the scripting engine next. We're looking at a few options with AngelScript and Lua being the biggest contenders.
Of course, Dreamer for PC is also available, as it's the base for all other platforms. Now we will move on to preparing Dreamer for the new consoles.
As always we'll keep posting about our progress.