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Recent Posts

March 11, 2016

In the process of making a new game, documentation comes first. Then come the concept art, and that is something that we put a lot of emphasis. 

In order to captivate potential investors on our presentations, as well as to show the level of quality we're aiming for, we...

November 2, 2015

The Startup grind event took place in Muscatine on a rainy night. Despite the gloomy weather, the room filled up with a very inquisitive audience which carefuly listened to my speech, and asked many questions. 

It's my firm belief that anyone can do anything if they put...

July 1, 2015

Making changes is not always an easy thing. After 11 years leading WaterMelon Games, leaving my legacy behind and starting over can feel both exciting and frightening. 

However 2Dream is being backed by awesome people who were also a part of my previous teams, and this...

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