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December 7, 2016

The long journey is finally yielding its results. Ghost Blade HD is finally certified. Xbox One and PlayStation 4 are cleared. We're still working on Wii U, but that should be done soon. 

Next step is to work on the marketing campaign. There's always a lot of preparatio...

September 14, 2016

All bugs are squashed, gameplay is polished. It's certification time. 

We've spent quite a deal of time working on all technical requirements for all console platforms and we're done submitting each one. It will now take a few weeks for us to know about any requirements...

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